CVS log for winex/include/d3d.h |
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Revision 1.15 -
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Thu Jun 26 11:41:07 2003 UTC (5 years, 4 months ago) by ovek
CVS Tags:
winex-sims-3-2,
winex-3-3-2,
winex-3-3-1,
winex-3-3,
winex-3-2-1,
winex-3-2,
winex-3-1-99,
start-merge-6oct03,
dec3-internal-merge,
cedega-4-3,
HEAD
Branch point for:
winex-sims-3-2-branch,
winex-3-3-branch,
winex-3-2-branch
Changes since 1.14: +1 -1 lines
Diff to previous 1.14
Fixed a method macro definition.
Revision 1.14 -
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Wed Sep 25 20:17:42 2002 UTC (6 years, 1 month ago) by ovek
CVS Tags:
winex-kohan-3-1,
winex-3-1,
winex-3-0-pre-1,
winex-3-0,
head_merge_from_winex_2_0_branch
Branch point for:
winex-kohan-3-2-branch,
winex-3-0-branch
Changes since 1.13: +6 -6 lines
Diff to previous 1.13
Stripped whitespace from end of lines.
Revision 1.1.1.3 -
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Wed Sep 25 19:21:44 2002 UTC (6 years, 1 month ago) by ovek
Branch:
winehq-ddraw-merge,
winehq
CVS Tags:
rewind-20031219,
rewind-20031217,
rewind-20030217,
rewind-20020925
Changes since 1.1.1.2: +6 -6 lines
Diff to previous 1.1.1.2
Import of ReWind CVS at Sep 25, 2002.
Revision 1.13 -
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Fri Jan 18 19:55:53 2002 UTC (6 years, 10 months ago) by hunnise
CVS Tags:
winex-kohan-2-1,
winex-2-2-1,
winex-2-2,
winex-2-1,
winex-2-0-branch-merge-to-head,
winex-2-0,
quartz-pre-removal,
quartz-post-removal
Branch point for:
winex-2-0-branch
Changes since 1.12: +25 -21 lines
Diff to previous 1.12
Add missing define
Revision 1.12 -
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Sun Dec 16 21:01:27 2001 UTC (6 years, 11 months ago) by ovek
CVS Tags:
wine-premerge-20011226
Changes since 1.11: +2 -0 lines
Diff to previous 1.11
Include guiddef.h before the DEFINE_GUID definitions.
Revision 1.11 -
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Fri Dec 14 22:02:19 2001 UTC (6 years, 11 months ago) by ovek
Changes since 1.10: +6 -6 lines
Diff to previous 1.10
Moved the protection below the IID definitions.
Revision 1.10 -
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Fri Dec 14 21:56:14 2001 UTC (6 years, 11 months ago) by ovek
Changes since 1.9: +7 -0 lines
Diff to previous 1.9
Added protections to be able to include d3d7 and d3d8 headers simultaneously.
Revision 1.9 -
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Sat Oct 13 23:26:46 2001 UTC (7 years, 1 month ago) by ovek
CVS Tags:
winehq-premerge-20010824-postmerge-20011014
Changes since 1.8: +5 -0 lines
Diff to previous 1.8
Merge back the winehq-premerge-20010824 branch.
Revision 1.8.2.1 -
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Wed Sep 19 19:49:35 2001 UTC (7 years, 2 months ago) by andrewlewycky
Branch:
winehq-premerge-20010824
CVS Tags:
winehq-premerge-20010824-20011014,
Oct1201,
Oct1101
Changes since 1.8: +5 -0 lines
Diff to previous 1.8
, to next main 1.9
Add D3DDP_* flags.
Revision 1.8 -
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Mon Aug 13 22:55:53 2001 UTC (7 years, 3 months ago) by gavriels
CVS Tags:
winehq-premerge-20010824-start,
winehq-premerge-20010824-premerge-20011014
Branch point for:
winehq-premerge-20010824
Changes since 1.7: +2 -2 lines
Diff to previous 1.7
Fix the following bugs/add the following features:
o Use lazy allocation of DIBSections for DIB based surfaces.
This drasticly reduces memory and resource requirements for
some games (ie: Black & White)
o Add support for D3DTSS_MAXMIPLEVEL. Note that this may be
broken in many OpenGL drivers, due to the fact that we don't
send OpenGL a complete set of textures. Andrew's fixing that
problem...
o Add many DirectX 6 APIs - Diablo 2 now works in 'perspective' mode.
o Don't enumerate non-RGB texture formats for older versions of
DirectX. This fixes crashers in some older games.
o Ensure that the gl info is properly set up in GL_DirectDraw_Init
when we switch graphics modes.
o Fake compressed textures a bit so that apps that try to use them
even though we claim not to support them won't crash immediately.
o Fake out games that poll waiting for the vertical blank interrupt
by simply toggling back and forth.
o Deactivate the old 'mesa' driver as a prelude for turfing it entirely.
o Give the OWN_WINDOW window a bit more time to come up when it's needed
o Wait even less time for DDFLIP_WAIT - 2 milliseconds instead of 10.
o Force setup of the current GLX context when in X11DRV_GLX_copy_aux
in an attempt to prevent unusual NVidia driver deadlocks with the
update thread.
Revision 1.1.1.2 -
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Mon Apr 16 21:34:24 2001 UTC (7 years, 7 months ago) by ovek
Branch:
winehq-ddraw-merge,
winehq
CVS Tags:
winehq-20020116,
winehq-20011028,
winehq-20011005,
winehq-20011004,
winehq-20010908,
winehq-20010509,
winehq-20010501,
winehq-20010425,
winehq-20010419,
winehq-20010416,
wine-20020228,
wine-20011226,
wine-20011004,
wine-20010824,
wine-20010510,
wine-20010418,
rewind-20020804,
rewind-20020607,
rewind-20020427,
rewind-20020419
Changes since 1.1.1.1: +35 -9 lines
Diff to previous 1.1.1.1
Import of WineHQ CVS at April 16, 2001.
Revision 1.7 -
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Sun Apr 8 23:40:18 2001 UTC (7 years, 7 months ago) by ovek
Changes since 1.6: +1 -1 lines
Diff to previous 1.6
Fix typo in IDirect3DMaterial v1 method declarations.
Revision 1.6 -
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Sun Apr 8 15:09:26 2001 UTC (7 years, 7 months ago) by ovek
Changes since 1.5: +1 -1 lines
Diff to previous 1.5
Fix typo in inheritance declaration of IDirect3DViewport3.
Revision 1.5 -
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Sun Apr 1 16:44:32 2001 UTC (7 years, 7 months ago) by ovek
Changes since 1.4: +24 -0 lines
Diff to previous 1.4
DX6+ error codes.
Revision 1.4 -
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Mon Nov 20 02:22:41 2000 UTC (8 years ago) by andrewl
CVS Tags:
winehq-premerge-20010105,
merge-231100-start,
andrew-071100-postmerge
Branch point for:
merge-231100
Changes since 1.3: +2 -0 lines
Diff to previous 1.3
Merge of andrew-071100.
Revision 1.3.4.1 -
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Sun Nov 19 19:11:22 2000 UTC (8 years ago) by andrewl
Branch:
andrew-071100
Changes since 1.3: +2 -0 lines
Diff to previous 1.3
, to next main 1.4
Add necessary VERTEXBUFFER error codes.
Revision 1.3 -
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Tue Sep 12 17:39:50 2000 UTC (8 years, 2 months ago) by andrewl
CVS Tags:
andrew-071100-start,
andrew-071100-premerge
Branch point for:
mipmap,
andrew-071100
Changes since 1.2: +1 -1 lines
Diff to previous 1.2
Implement stencil buffer, enumerate 16 bit Z, 8 bit stencil, claim we have the
appropriate stencil capabilities.
Implement GetTransform, GetMaterial, GetRenderState, GetTexture,
MultiplyTransform.
Fix location of SetViewport in IDirect3DDevice7 vtable.
Move code from GetCaps into fill_opengl_caps7.
Add ZWRITEENABLE render state.
Fix DeleteAttachedSurface to handle the NULL case (delete all attached surfaces)and to handle This->s.chain == NULL.
Revision 1.2 -
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Sat Sep 9 03:02:57 2000 UTC (8 years, 2 months ago) by gavriels
Changes since 1.1: +6 -6 lines
Diff to previous 1.1
Initial check-in of d3d7 support code from Ove and Andrew.
Also added support files for use of CRTDLL within winelib apps,
and a workaround for NVidia libGL, which requires that the
pthreads wrappers be properly initialized before libwine is
initialized.
Revision 1.1.1.1 -
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Fri Sep 8 01:43:26 2000 UTC (8 years, 2 months ago) by gavriels
Branch:
winehq-ddraw-merge,
winehq
CVS Tags:
winehq-20010414,
winehq-20010320,
winehq-20010318,
winehq-20010129,
winehq-20010126,
winehq-20010123,
winehq-20010117,
winehq-20010113,
winehq-20010112,
winehq-20010105,
winehq-20010103,
winehq-20001230,
winehq-20001229,
winehq-20001223,
winehq-20001221,
winehq-20001214,
winehq-20001213,
winehq-20001212,
winehq-20001206,
winehq-112300,
winehq-090700,
winehq-011200,
wine-20010326,
wine-20010305,
wine-20010216,
wine-20010112,
wine-20001222
Changes since 1.1: +0 -0 lines
Diff to previous 1.1
Import of WineHQ 090700
Revision 1.1 -
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Fri Sep 8 01:43:26 2000 UTC (8 years, 2 months ago) by gavriels
Branch point for:
winehq-ddraw-merge,
winehq
Initial revision
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